Campaign: Product Improvement Ideas

Import By UV instead Of Vertex Order

This will allow you to import in blendshapes/morph targets and not have to worry about the vertex order. I specifically want to used it to break my heads off of my full body models, sculpt on them (for a head only sculpt pipeline) and then re incorporate the heads back onto the full bodies.

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Campaign: Product Improvement Ideas

FBX Import/Export

FBX Import/Export

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16 votes
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